Thursday, December 10, 2020

Chaotic Maps in Processing 3, The Sine-Sine Map

Short post. I'll make some more when I render more. I should really be updating this blog more too, I have been doing a lot in chaos-theory-related areas of math.

The pattern is generated with the following code:

//Attractors
float a = 2.75;
//Initial values
float x = 0.125;
float y = x;
void setup() {
  frameRate(60);
  size(800,600);
  colorMode(RGB, 255, 255, 255);
  background(0);
  stroke(255, 255, 255);
  strokeWeight(0.125);
}
void draw() {
  float dx = sin(x) - sin(a * y);
  float dy = x;
  x = dx;
  y = dy;
  translate(width / 2, height / 2);
  point(x * 80, y * 80);
}

It creates the following image:



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